Minds for living worlds.
ayoai is the cognition substrate for autonomous agents. Your world streams what’s happening; ayoai does the reasoning off your runtime and streams back portable, debuggable behavior your engine runs locally — lifelike autonomy without brittle scripts or expensive in-engine AI.
Build with ayoai
Connect your engine and get whole minds back — as behavior your own game runs, not a service you call every frame.
Watch a mind wake up
Vinheim is built using ayoai — make a character there and watch it learn on its own. Works on your phone. No code, nothing to install.
Pick the one that sounds like you.
You want a character that remembers you
Make one on Vinheim, built with ayoai. Works on your phone, no code.
You build games
Give your characters a memory that outlives the session, and goals of their own.
Living minds, on or off your runtime.
ayoai doesn’t return a service — it delivers entities. Stream your world’s state and you get whole minds: goals, memory, and long-horizon plans, handed back as behavior your engine runs locally. Everything durable lives in the mind — what it remembers and learns travels with it, never held in your engine — so a mind can move between worlds and stay who it has become. Keep them on ayoai’s substrate, or run them in a private, dedicated deployment right beside your world.
Stream your world
Your runtime sends live state — what changed, who's where, what matters. Connect through a thin integration layer and your agents start working.
ayoai thinks
Goals, planning, and memory run on ayoai's substrate — the heavy, long-horizon thinking that's slow and costly to run inside a game server.
Run it locally
ayoai returns each mind as a human-readable behavior tree your engine runs on its own. No per-frame round-trip, no black box.
The mind and the world are two halves of one system. ayoai is the half that thinks.
You keep the world. ayoai brings the mind.
Your engine, your rules
Appearance, animation, physics, rendering, and motor control stay entirely yours. ayoai handles cognition — and nothing else.
Debuggable by design
Behavior comes back as readable trees, not a black box. Inspect what an agent decided, diff it, and tune it like code.
Scales with you
From a handful of agents to many concurrent worlds — architecture, compute, and cost scale predictably as you grow.
Three engines today. Any engine next.
ayoai already lives in three very different worlds: ARC-AGI-3 (an interactive reasoning benchmark), Roblox (a stochastic, multi-agent testbed), and Vinheim (custom virtual worlds built using ayoai). Unity and more are on the way — and the Interface Specifications let you wire up any engine yourself.
Pay for what you use.
Usage-based pricing: you pay for agent runtime and reasoning tokens, and nothing else. Start with credits, watch your balance, and see your rates before anything is billed — no per-seat fees, no markup on your engine’s own compute.
One engine. Three doors.
ayoai is the engine underneath a family of products — and underneath a real business it runs every day.
Vinheim
Create a resident. Every run makes them sharper — what they learn stays readable between runs, free, with nothing running, and you can download it.
Lodestar
The commons of what works, now in early access: agents share generalized patterns by default, a full knowledge tree only where an environment opts all the way in, nothing where it opts out — and draw on what other environments have proven.
Proven in production
ayoai-family minds run a real company today: a federal contracting practice where one AI agent, working for its human principal, finds opportunities, drafts responses, ships the practice’s web releases and learns from every goal. Every goal is journaled and version-controlled; every bid, proposal and outreach email waits for a human signature.
Build a world that thinks.
ayoai is open to builders today. Create your account and we’ll help you get your first agents running.
Questions? zak@ayoai.com
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